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std::locale::id::id

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< cpp‎ | locale‎ | locale‎ | id

 
 
Lokalisierungen Bibliothek
Locales und Facetten
Original:
Locales and facets
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locale
Buchstaben-Klassifikation
Original:
Character classification
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Conversions
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Conversions
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Facet Kategorie Basisklassen
Original:
Facet category base classes
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Facet Kategorien
Original:
Facet categories
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Locale-spezifische Facetten
Original:
Locale-specific facets
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Code-Konvertierung Facetten
Original:
Code conversion facets
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codecvt_utf8(C++11)
codecvt_utf16(C++11)
C locale
Original:
C locale
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std::locale
Mitglied Typen
Original:
Member types
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locale::id
locale::facet
Member-Funktionen
Original:
Member functions
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locale::locale
locale::~locale
locale::operator=
locale::combine
locale::name
locale::operator==
locale::operator!=
locale::operator()
Statische Member-Funktionen
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Static member functions
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locale::global
locale::classic
 
Defined in header <locale>
id();
(1)
id(const id&) = delete;
(2)
1)
Standardkonstruktor: erzeugt ein Objekt vom Typ std::locale::id mit der Umsetzung-spezifische Inhalte .
Original:
default constructor: creates an object of type std::locale::id with implementation-specific content.
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2)
Copy-Konstruktor wird gestrichen; std::locale::id kann nicht kopiert werden .
Original:
copy constructor is deleted; std::locale::id is not copyable.
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[Bearbeiten] Notes

Da locales und Facetten vorhanden sein für die IO-Stream-Objekte mit statischen Lagerdauer, wie std::cout lassen typischen Implementierungen impliziten Standardkonstruktor Null initialisieren den Inhalt std::locale::id während statische Initialisierung (vor Konstruktoren für statische Objekte laufen), und wenn eine Facette wird jedem locale zum ersten Mal aufgenommen, ergänzt das locale Initialisierung der Facette der id .
Original:
Because locales and facets must be available for the IO stream objects with static storage duration, such as std::cout, typical implementations let implicit default constructor zero-initialize the contents of std::locale::id during static initialization (before constructors run for static objects), and when a facet is added to any locale for the first time, the locale completes initialization of the facet's id.
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