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std::discard_block_engine::discard_block_engine

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Numerik-Bibliothek
Gemeinsame mathematischen Funktionen
Floating-Point-Umgebung
Komplexe Zahlen
Numerische Arrays
Pseudo-Zufallszahlen
Compile-time rationale Arithmetik (C++11)
Generische numerische Operationen
Original:
Generic numeric operations
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iota(C++11)
accumulate
inner_product
adjacent_difference
partial_sum
 
Pseudo-Zufallszahlen
Motoren und Adaptern
Original:
Engines and engine adaptors
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linear_congruential_engine(C++11)
mersenne_twister_engine(C++11)
subtract_with_carry_engine(C++11)
discard_block_engine(C++11)
independent_bits_engine(C++11)
shuffle_order_engine(C++11)
Generatoren
Original:
Generators
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random_device(C++11)
Ausschüttungen
Original:
Distributions
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Uniform-Distributionen
Original:
Uniform distributions
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uniform_int_distribution(C++11)
uniform_real_distribution(C++11)
generate_canonical(C++11)
Bernoulli-Distributionen
Original:
Bernoulli distributions
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bernoulli_distribution(C++11)
binomial_distribution(C++11)
negative_binomial_distribution(C++11)
geometric_distribution(C++11)
Poisson-Verteilungen
Original:
Poisson distributions
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poisson_distribution(C++11)
exponential_distribution(C++11)
gamma_distribution(C++11)
weibull_distribution(C++11)
extreme_value_distribution(C++11)
Normalverteilungen
Original:
Normal distributions
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normal_distribution(C++11)
lognormal_distribution(C++11)
chi_squared_distribution(C++11)
cauchy_distribution(C++11)
fisher_f_distribution(C++11)
student_t_distribution(C++11)
Sampling-Distributionen
Original:
Sampling distributions
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discrete_distribution(C++11)
piecewise_constant_distribution(C++11)
piecewise_linear_distribution(C++11)
Seed-Sequenzen
Original:
Seed Sequences
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seed_seq(C++11)
C-Bibliothek
Original:
C library
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rand
srand
RAND_MAX
 
std::discard_block_engine
Member-Funktionen
Original:
Member functions
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discard_block_engine::discard_block_engine
discard_block_engine::seed
discard_block_engine::base
Generation
Original:
Generation
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discard_block_engine::operator()
discard_block_engine::discard
Merkmale
Original:
Characteristics
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discard_block_engine::min
discard_block_engine::max
Non-Member-Funktionen
Original:
Non-member functions
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operator==
operator!=
operator<<
operator>>
 
discard_block_engine();
(1) (seit C++11)
template< class Sseq >
explicit discard_block_engine( Sseq& seq );
(2) (seit C++11)
explicit discard_block_engine( const Engine& e );
(3) (seit C++11)
explicit discard_block_engine( const Engine&& e );
(4) (seit C++11)
Erzeugt neue Pseudo-Random-Motoradapter .
Original:
Constructs new pseudo-random engine adaptor.
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1)
Standardkonstruktor. Die zugrunde liegende Engine wird auch default-gebaut .
Original:
Default constructor. The underlying engine is also default-constructed.
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2)
Konstruiert die zugrunde liegende Motor mit Seed-Sequenz seq .
Original:
Constructs the underlying engine with seed sequence seq.
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3)
Konstruiert die zugrunde liegende Engine mit einer Kopie des e .
Original:
Constructs the underlying engine with a copy of e.
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4)
Move-Konstrukte der zugrunde liegende Motor mit e. e hält nicht näher, aber gültigen Zustand danach .
Original:
Move-constructs the underlying engine with e. e holds unspecified, but valid state afterwards.
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[Bearbeiten] Parameter

seq -
Seed-Sequenz um die darunter liegende Motor mit konstruieren
Original:
seed sequence to construct the underlying engine with
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e -
Pseudozufallszahlengenerator Motor mit initialisieren
Original:
pseudo-random number engine to initialize with
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